Foreshock Games is all about creating fun games that we would want to play. We’re a small shop and family run…everyone has a role to play and we work hard on every element from graphics to sound effects to design.
Ruben Roberts – CEO, Sr. Software Engineer, Game Design
I have 23 years of development experience in various programming languages. I’ve worked for agencies, telecommunication companies, Big Data companies, and most recently a game studio, but they were always just jobs. I always wanted more than just a job and have always had an interest in Game Development and being my own boss, so I founded Foreshock Games, LLC so that I could call the shots.
Jennifer Roberts – Game Design, QA, Project Management, Accounting
20 years accounting experience across multiple areas of accounting. Loves games, especially puzzle games and trying to break them, which makes her an ideal tester.
Tristan Roberts – Lead Artist, Game Design
Art and gaming are his passions which makes Foreshock Games a great place for him to cut his teeth and perfect his skills in game aesthetics and level design.
Landon Roberts – Jr. Software Engineer, Game Design, Audio/SFX
He loves gaming and writing music. This has helped him conceptualize some of Foreshock’s upcoming games and how the music and sound effects contribute to the feel of our games.
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We’re all about making games that we think would be fun.
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